Lasers & Feelings
As far as light RPGs go, this is a pretty light one at only 1 page in length.
The rules are simple, all characters have only 1 stat.
All actions are divided into 2 types of actions.
If a player rolls exactly on the stat value, they get a special result called Laser Feelings.
So if a character has a high stat, they are more logical. A lower stat means they are more emotional.
Lasers & Feelings is a scifi RPG designed to loosely emulate the theme and style of Star Trek and this is reflected in traits. Characters are defined by 2 traits which have a sci-fi feel to them.
Finally, characters gain a motivation, includes traits such as solve mysteries, shoot bad guys and so on.
The players also get a spaceship that has 2 traits and 1 weakness.
And that's it, the players are ready to go.
The GM is encouraged to only loosely define an adventure (Or mission.) and let the players define some elements of the plot and run with it.
Lasers & Feelings uses an elegant concept to define characters. hopefully this will lead to interesting encounters and narratives.
Because of COVID we're playing over Skype.
The crew Of The Infinite Badger
CS Infinite Badger: The Consortium's newest, most advanced Raptor class scoutship. Outfitted with bleeding edge engines and sensors, has a crew compliment of six.
Chuck Comet (Of the spaceways): Played by Kevin.
A loudmouth, cocksure, hotshot pilot.
Bridge position: Helm.
Dr Summ Thin: Played by Mark.
A savvy doctor with an insatiable urge to solve the unknown.
Bridge position: Sensors & shields.
LISA (Laser Incision Safety Apparatus): Played by Michaela.
The Consortium's first android doctor, LISA is trial program to evaluate the effectiveness of robotic doctors.
Bridge position: Medical bay & damage control.
Zaber Fluke: Played by Giro.
An intrepid explorer who seeks out knowledge of the quadrant. Latest in the long distinguished line of Fluke explorers and businessmen.
Bridge position: Weapons & diplomacy.
Ensign Felix the space cat: Played by Felix.
Seems to spend all of this time curled up asleep on the captain's chair.
Bridge position: See above