I've wanted to do a game set in the North West Frontier for a long time. The original Wargames Foundry Afghan miniatures by the Perrys were first historical miniatures I bought. Look what they sparked off!
However, I have a Zulu War game which scratches my colonial itch and producing another 'few vs many' game in the same style didn't seem very worthwhile so this idea languished at the back of my mind for several years.
Recently, my daughter and I watched North West Frontier (or Flame Over India as the Americans renamed it) because she wanted to see a film about trains, she like trains, and it struck me that this would make a good cooperative game for a group of players trying to overcome various hardships in order to get the Prince to safety in a mash up of a roleplaying game and a skirmish game. The game itself could generate and run the opposition.
Sarissa Precision make a rather nice little engine and suitable rolling stock which removed the problem of scaling a model train to match 28mm miniatures so I've gone with them for the scenery.
Perry Miniatures make a small range of Afghan tribesmen which made choosing them for most of the miniatures an easy choice. I did consider the Wargames Foundry Afghans which are still available but the range is not complete (there is a charging swordsman missing) which annoys me more than it should and I thought they'd be a bit small by today's standards and corespondingly harder for me to paint.
The Perrys also produce a pack of Indian soldiers.
The rest of the British contingent will come from Artizan Designs and Bob Murch's Pulp Figures with Gupta, the train driver being supplied by Eureka Miniatures.
I have a set of Pulp Miniatures Thugees too so they'll be drafted in for added colour and thrills with the possibility of adding a Crooked Dice animated Kali statue dpending on how 'pulp' I want to go.
Items in italics I already have.
3x £9.00 Cavalry
4x £7.50 Infantry
9 Cavalry and 24 infantry
1x £7.50 Infantry
1x £6.00 Civilians
1x £10.00 Civilians, Prince and British Officer
2x Train crew
1 Officer, 6 soldiers, 4 civilians, 1 Prince, 2 train crew
1x £12.50 engine
1x £10.00 passenger car
1x £7.50 goods wagon
2x £15.00 track
1 Locomotive, 1 passenger car, 1 goods car, 10ft of track
1x £20.00 station
1x £7.50 water tank
1x coal bunker
1x £7.50 points
1 station, 1 water tank, 1 coal bunker, 2 sets of points
Markers for coal and water from trade goods (resource management)
Total cost £157.50 plus postage
Unforseen or unplanned extras
1x £6.00 British officers
3x £6.00 Sikhs
Total £27.50 (inc postage)
4 officers, 12 Sikhs
My 55 year old coal bunker.
Some suitable Ian Weekley scenery pieces.
The Pulp Figures Thuggees.
A Crooked Dice animated statue. An optional extra if I decide to go full 'pulp'.
Civilians from Eureka. The single figure wth the blue head covering is a Pulp figure.
The train crew from Eureka with a Pulp monkey.
Here's the painting update covering these miniatures.
The train passengers are done.
From left to right: Peters (the arms dealer), Bridie (Government official), Prince Kishan (the Prince), Catherine Wyatt (the Prince's governess) and Van Leyden (the journalist).
A mixture of Artizan Designs and Pulp Figures.
Captain Scott, I'll pick one to use. More Pulp Figures.
Change of plan with these, Captain Scott will be an Artizan miniature.
The three sergeants as sergeants again.
The second Kali statue.
My Perry Miniatures order of Afghans and Indian infantry figures. Whilst these Afghans are very nice they don't have the character of the original Foundry Afghans so I've decided to buy them as well once these are done.
The first of the Afghan infantry.
The original advert in Wargames Illustrated #54 (the first issue I bought) for Wargames Foundry Afghans which started me buying historical miniatures.
I've decided to add some Sikh infantry as possible reinforcements for the train. I don't want the British to just be in a pepetual downward slide of attrition for the whole game.
Since I was buying more Artizan miniatures, I included a set of British officers too. I'm going to use one of them to be Captain Scott and keep the three sergeants from Pulp Figures as sergeants for another project.